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    • IKinema Orion

      IKinema Orion is an animation technology that uses a standard HTC Vive VR headset and trackers to deliver motion capture, as well as live body tracking for VR c...

    • Tribeca Immersive’s Virtual Arcade

      Tribeca Immersive’s Virtual Arcade featuring Storyscapes – explore and celebrate the art found in the virtual world. With 30 virtual reality (VR) and in...

    • The People’s Film Festival, Harlem NY

      The Peoples Film Festival (TPFF) is a 4-Day annual film festival designed to showcase the best in independent films from around the world.The festival features ...

    • ARCHIMATIX is POWERFUL…, INTUITIVE…, FUN.., and ADDICTIVE!

      The power of CAD architectural design with powerful geometric and procedural nodes. Walls fill in with windows, arches span between columns, corners follow spe...

    • Cinequest Film & VR Festival 2017

      Cinequest Film & VR Festival (CQFF) in San Jose / Silicon Valley: Set in the home of the world’s most influential media technology companies (Apple, Cisc...

    • Morph3D Artist Tools released

      Morph3D has announced Artist Tools to create clothing, hair, and props for their figure system. The tools are free to use until June 2017, when a TBA subscripti...

    • UE4 Animation and Physics Technical Showcase | GDC 2017

      In this GDC 2017 session, members of the Unreal Engine 4 development team demonstrate several exciting upcoming animation and physics features for the engine. T...

    • Unity Keynote: GDC 2017

      GDC 2017 San Francisco, Unity Technology bigwigs CEO John Riccitiello, CTO Joachim Ante, Technical Director Lucas Meijer, Founder David Helgason, present the Un...

    • Xenko Game Engine

      Xenko is an upcoming C# game engine aiming at the future of technology. http://xenko.com...

    • Unigine 2

      UNIGINE is designed to handle virtual worlds of unprecedented scale without limits. Unigine features 64-bit double precision math (instead of regular 32-bit flo...

    • Unity 5.5 & Beyond: Graphics Demos

      Live demonstrations of a handful of upcoming Unity graphic improvements, including shader instancing with Apple’s Metal, an Image Sequencer Tool that impo...

    • Unite 2016 Keynote

      Unity Keynote speech at Unite Los Angeles 2016 is now live. Announcements have included a demonstration of new image effects, temporal anti-aliasing, and OTOY&#...

    • UniLip

      A beneficial tool for synchronizing the voice and the lips of your character. This plug-in enables you to by importing the character model with shape blends, ea...

    • Render Monster

      Render Monster is the tool for capturing image sequences directly from Unity, for further merging them into video file. Tool is FPS(frame per second) independen...

    • Offline Render for Unity

      Offline Render is a easy to use, realtime capture plugin for Unity. It allows you to capture the game view to a multi-channel OpenEXR, supporting not just the f...

    • ARCHIMATIX is POWERFUL…, INTUITIVE…, FUN.., and ADDICTIVE!

      The power of CAD architectural design with powerful geometric and procedural nodes. Walls fill in with windows, arches span between columns, corners follow spe...

    • Unity Post Processing Stack

      The new Unity post-processing stack is an über effect that combines a complete set of image effects into a single post-process pipeline. This has a few advanta...

    • Lighting In A Bottle – Raytrace Lightmaps

      Lighting In A Bottle gives you effortless ray traced light maps. Watch your lighting render directly into your textures. You can even adjust settings live and w...

Procedural Animation in Unity3D: video blog

HTC Vive and IKinema Orion reinvent motion tracking, and Google’s Jump Start will fund 360° video projects.

Cutscene Artist: recent posts

News April 26, 2017

HTC Vive and IKinema Orion reinvent motion tracking, and Google’s Jump Start will fund 360° video projects.

IKinema Orion

IKinema Orion

IKinema Orion is an animation technology that uses a standard HTC Vive VR headset and trackers to deliver motion capture, as well as live body tracking for VR content. IKinema’s software body-solving solution helps position the figure according to the six tracked points: head, hands, hips, and feet.

 


Vive’s “lighthouse” laser tracking system uses base stations that sweep the play area with a vertical and horizontal laser line 100 times per second. The sensors on the tracker see the laser flashes and send timing data back to the computer, either through the HTV headset or wirelessly via a small usb rf dongle. With two or more base stations in line-of-sight, the trackers can triangulate their position in space. Remarkably, the system can scale to larger areas with additional base stations and additional trackers.

The required hardware is somewhat configurable. A headset, hand controllers, and two base stations retail for around $800, and individual trackers can be purchased at around $100 each. IKinema is licensing Orion at $500/yr per seat, making a complete system $1600 with the headset, or under $1400 for a 6-tracker solution with 2 base stations.

https://ikinema.com/Orion

News April 2017

Unity3D 5.6 has a 4k video player, Facebook announces 360° cameras, and my favorite GDC talk….

Tribeca Immersive’s Virtual Arcade

Tribeca Immersive’s Virtual Arcade

Tribeca Immersive’s Virtual Arcade featuring Storyscapes – explore and celebrate the art found in the virtual world. With 30 virtual reality (VR) and innovative interactive projects on display, Tribeca Immersive presents thought-provoking experiences and installations from top creators and emerging artists, including 20 world premieres.

Storyscapes, which celebrates its fifth year this spring, was created in 2013 to bridge filmmaking, technology, and storytelling. At the 2017 Festival, the Storyscapes juried showcase will continue to present new trends and innovative work across mediums that integrate various forms of audience participation with six VR and interactive installations focusing on emotion and the human experience. The projects tackle topics including an exploration of autobiography in VR, a hunger to connect with the world around us, recounting life in a concentration camp, perception and identity, and the secret lives of strangers.

Tribeca Immersive’s Virtual Arcade will be held April 21 – 29, 2017 on the fifth floor of the Tribeca Festival Hub located at Spring Studios, 50 Varick Street, New York, NY 10013.

http://www.tribecafilm.com/immersive

The People’s Film Festival, Harlem NY

The People’s Film Festival, Harlem NY

The Peoples Film Festival (TPFF) is a 4-Day annual film festival designed to showcase the best in independent films from around the world.The festival features screenings from emerging producers, videographers, and filmmakers from all over the world, reflecting both traditional and avant-garde style films, with an emphasis on films that integrate multiple digital platforms using today’s new media & technology.

Tech People Expo is a free event within the festival that will feature a VR Lounge, Tech Exhibitors, VR and 360° Films, Workshops and Guest Panels. Julia De Burgos Performance & Arts Center June 3, 12–8pm

THE 6TH ANNUAL PEOPLE’S FILM FESTIVAL MAY 31 – JUNE 4, 2017 HARLEM, NY
El Barrio’s Artspace PS109, AMC MJ Theater, Maysles Cinema, Julia De Burgos Performance & Arts Center
El Barrio’s Artspace PS109 – 215 E 99th St, New York, NY 10029 / AMC MJ THEATER – 2309 Frederick Douglass Blvd, at 125 St / Maysles Cinema – 343 Malcolm X Blvd. /Lenox Ave at 127th St / Julia De Burgos Performance & Arts Center – 1680 Lexington Ave. @ 106th St.
http://thepeoplesfilmfestival.com