Unity Keynote: GDC 2017

GDC 2017 San Francisco, Unity Technology bigwigs CEO John Riccitiello, CTO Joachim Ante, Technical Director Lucas Meijer, Founder David Helgason, present the Unity Keynote presentation. Topics include Unity5.6 beta with demonstrations of the progressive lightmapper, Vulcan and Metal, a built-in 4K video player, and a new component-based system for NavMesh creation.

Unity 5.6 will be released March 31st.

After 1:10:00, the topic changes to what is coming under Unity 2017 including a scriptable render loop for customized GPU pipelines, C# multi-threading, deploying updates directly onto (unspecified) device platforms, a new focus on Artists & Designer tools, Visual Scripting, “intelligent” artist workflows based on platform optimization presets and platform-aware assets, Timeline and Cinemachine, and VR storytelling.

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