the processes and techniques used by the artists and engineers at Epic Games and its partners to create realistic and detailed digital characters running in real time in Unreal Engine.
Two talks from GDC 2015 discussing production of The Last of Us.
A crash course in working with voice actors to get the right read for your game. Voice Actor Sally Beaumont will walk us through a recording session, from script preparation to performance direction and what to expect from a professional voice actor on the day. Find the fun in this collaborative, creative process and gain the confidence to direct like a pro.
AdventureX is the only convention dedicated to narrative-driven games.