Marvelous Designer 5.5 beta

Marvelous Designer has announced a semi-open beta for its upcoming version 5.5, open to users with a 5.x license. New features include a Photoshop-like History panel, Merge patterns and Symmetric Sewing, advanced tools for pleats and connecting any number of patterns to any number of patterns (M:N Sewing), and Multiple Internal Lines with procedural offset for realistic details like overlapping seams. Updated export options include Multiple UV Guides, and MCX and Alembic File Export.

Download the beta here:
http://www.marvelousdesigner.com/community/forum/News/9191

John Gotch is the guest speaker at CGSociety Live Session. A game artist on Metal Gear Solid V shows off his 3D clothing design work with Marvelous Designer 5.5

Adobe Fuse CC Announced

Adobe has announced the new version of its figure creation tool. Originally scheduled to be released in July 2015 as Mixamo Fuse 1.4, Mixamo was acquired by Adobe and instead is bundled as a Creative Cloud “Preview” app. The new version can save a figure to Adobe’s cloud, as well as Mixamo’s website which is still functional for existing Mixamo members – at least for now.

Fuse is a standalone app that generates user-customized medium-poly humanoid models. A subscription service directly leverages Mixamo’s online Auto-rigger to convert static meshes into fully-rigged bipedal figures. Face blendshapes were added in version 1.3, making the figures suitable for lip synch and facial animation. Fuse had been gaining 3rd-party support in indie game circles, until the Adobe purchase caused uncertainty with the future of its subscription-based model.

Integration with Adobe Photoshop allows Fuse figures to be opened in a 3D layer and posed with Mixamo presets. A demonstration video shows the figure’s bones and blendshape expression morphs fully functional within Photoshop CC, and the model’s textures edited directly in Photoshop.

Screen Shot 2015-12-01 at 5.39.54 PM
Mixamo Fuse had been gaining support in indie game circles until the Adobe purchase caused uncertainty with it’s subscription-based model. Fuse is a standalone app that generates user-customized medium-weight (16–25K polys) humanoid models. A subscription service directly leverages Mixamo’s online Auto-rigger to convert static meshes into fully-rigged bipedal figures. Blendshapes for facial animation were added in version 1.3, making the figures suited for lip synch and expressions.

https://www.adobe.com/products/fuse.html
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