Brigade Path Trace Rendering

Brigade is a real-time rendering engine for video games. It uses path tracing to render images as opposed to rasterization like most other 3D game rendering engines. Path tracing is an extension of the ray tracing algorithm. It simulates many light paths per pixel and takes the average value to calculate the final color of each pixel.

https://home.otoy.com/render/brigade/overview/

Screen Shot 2015-11-20 at 10.53.10 PM

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