Import the Adobe Fuse basemesh into Wrap3, and prep the model by non-destructively removing the eyes, lashes and mouth parts before wrapping.
During a live broadcast segment – recorded twice for west and east coast viewers of the show – voice actor Dan Castellaneta was situated in an isolated sound booth at the Fox Sports facility listening and responding to callers while The Simpsons producer and director David Silverman operated keyboard-triggered animations with a custom keypad device that included printed animated Homer thumbnail icons. Realtime lip sync and animations were created with Adobe Character Animator. Adobe also implemented a way to send the Character Animator output directly as a video signal via SDI and enable the live broadcast.
Full article on ToonBrew:
Adobe has announced the new version of its figure creation tool. Originally scheduled to be released in July 2015 as Mixamo Fuse 1.4, Mixamo was acquired by Adobe and instead is bundled as a Creative Cloud “Preview” app. The new version can save a figure to Adobe’s cloud, as well as Mixamo’s website which is still functional for existing Mixamo members – at least for now.
Fuse is a standalone app that generates user-customized medium-poly humanoid models. A subscription service directly leverages Mixamo’s online Auto-rigger to convert static meshes into fully-rigged bipedal figures. Face blendshapes were added in version 1.3, making the figures suitable for lip synch and facial animation. Fuse had been gaining 3rd-party support in indie game circles, until the Adobe purchase caused uncertainty with the future of its subscription-based model.
Integration with Adobe Photoshop allows Fuse figures to be opened in a 3D layer and posed with Mixamo presets. A demonstration video shows the figure’s bones and blendshape expression morphs fully functional within Photoshop CC, and the model’s textures edited directly in Photoshop.
Mixamo Fuse had been gaining support in indie game circles until the Adobe purchase caused uncertainty with it’s subscription-based model. Fuse is a standalone app that generates user-customized medium-weight (16–25K polys) humanoid models. A subscription service directly leverages Mixamo’s online Auto-rigger to convert static meshes into fully-rigged bipedal figures. Blendshapes for facial animation were added in version 1.3, making the figures suited for lip synch and expressions.