Spring Thing Festival of Interactive Fiction

Spring Thing Festival opens today, April 4.

The Spring Thing is a long-running tradition in the parser IF community. Starting in 2014, Aaron A. Reed took over organizing the event, and with the 2015 season, revamped the Thing to be a festival instead of a competition.

The goal is to make it a space where people working on all kinds of text games can come together to celebrate making, releasing, and playing new stuff.

http://springthing.net/2019/

Inky updated: images, CSS, and dark theme for web export

Inky the stand-alone editor for writing interactive Ink stories gets some polish that adds a few bells and whistles to the web exporter, including a tag for inserting images, clearing the screen, restarting the story, and a dark theme.
https://github.com/inkle/inky/releases

A shiny rewrite of the “Getting Started” tutorial shows off the new export-for-web features and aims to get budding interactive writers in shipshape for the upcoming Ink Jam 2018 on itch.io August 30th – September 3rd.
https://itch.io/jam/inkjam

The Ink Unity Integration plugin was updated on July 30th, bringing both up-to-date with Ink 0.8.2.

An unofficial port of the Ink Integration Plugin for Unreal is on Github. Further digging will find Python and a few other ports.