OVRLipSync is an add-on plugin and set of scripts used to sync avatar lip movements to speech sounds from a canned source or microphone input. it works on a pre-recorded audio clip or live stream mic audio.
The system currently maps to 15 separate viseme targets: sil, PP, FF, TH, DD, kk, CH, SS, nn, RR, aa, E, ih, oh, and ou.
OVRLipSync requires Unity 5.x Professional or Personal or later, targeting Android or Windows platforms, running on Windows 7, 8, or 10 or 8. OS X 10.9 and later are also currently supported.
Continue reading “OVRLipSync for Unity 5”
Unity3D hosts a 2-day VR/AR conference with partners Oculus, Qualcomm Vuforia, SteamVR, and Sony.
Vision VR/AR Summit will take place at the Loews Hollywood Hotel in Hollywood, CA, February 10-11, 2016
After the founder and C.E.O. of Facebook paid $2 billion for Oculus’s virtual-reality technology, Zuckerberg and the chief scientist of Oculus VR discuss the next breakthrough to connect everyone on earth / the next big breakthrough. Moderated by Steven Levy, the editor in chief of Backchannel.