Skinn Pro: Extract Load Transfer Blend Shapes in Unity

Extract Mixamo’s facial blend shapes from an Adobe Fuse figure, and transfer them to another figure exported from Fuse, using a plugin in Unity.

HOW TO
13:15 Extract Blend Shapes
16:48 Load Blend Shapes with the Blend Shape Wizard
21:50 Transfer blend shapes between similar topology

Skinn Pro on itch – https://cwmanley.itch.io

EditorExportOBJ script – http://wiki.unity3d.com/index.php?title=ObjExporter#EditorObjExporter.cs

Face Cap Live Mode into Unity

Facial motion Capture in real-time for video blogs and channel hosts! Record videos with Unity and your custom avatar!

I’ll take you through my entire process, how I set up my studio, Unity plug-ins, WiFi tricks, OSC and sample scenes from GitHub, and more!