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Mesh to Blend Shape – SkinnVM in Unity3D

Categorized as Tutorials Tagged Mixamo, Skinn, blend shapes, figure creation

Combine blend shapes and add character morphs to your figures using Bake to Mesh Renderer and Mesh to Blend Shape. Add iPhoneX blend shapes to Adobe Fuse figures without leaving Unity!

Published March 4, 2020
Categorized as Tutorials Tagged Mixamo, Skinn, blend shapes, figure creation

By wetcircuit

I am the editor of CutsceneArtist.com

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