Skinn Pro: Extract Load Transfer Blend Shapes in Unity

Categorized as Tutorials Tagged , ,

Extract Mixamo’s facial blend shapes from an Adobe Fuse figure, and transfer them to another figure exported from Fuse, using a plugin in Unity.

HOW TO
13:15 Extract Blend Shapes
16:48 Load Blend Shapes with the Blend Shape Wizard
21:50 Transfer blend shapes between similar topology

Skinn Pro on itch – https://cwmanley.itch.io

EditorExportOBJ script – http://wiki.unity3d.com/index.php?title=ObjExporter#EditorObjExporter.cs

By wetcircuit

I am the editor of CutsceneArtist.com